![]() ![]() Open that pac file with PACFC, Right click on the row with the wxb file, and click replace. You should now find a data folder in the folder the file was in, inside of it will eventually be a pac file. Drag the file you just copied(not the backup), over the bat file. Open the folder for Geo's all in one command tool, navigate to GeoArcSysAIOCLITool\Batch\Crypt\Game, there you will see a bat file named, "GeoArcSysAIOCLITool - Crypt - P4U2.bat". This is just for in the event that a problem occurs, you will have a backup ready. When in the asset folder, search for the file name(in my case it is titled ef4fb80c8cb246477c0d98dcdaa67514), copy or move it to the folder.Ĭreate a new folder and title it "Original file" or something along those lines, and copy the file again to this folder. If unsure where this is, go to Steam and right click on the game, hover over manage, and finally click "browse local files". ![]() Copy the file name and navigate to the game's asset folder. Click it, when it asks if you would like a report, click none, and finish.įinding the song fileUsing the spreadsheet I provided in the setup, find the song you want to replace, and the name of the file to it's right. On the top you should see a orange colored box that when hovered over says "Build current project". For the name of the compression preset, once again use the Pre-Pac name, and change the Samples per Bank to 512.įinally, go back up to the wave bank, click on it, and on the bottom left now, you should see a dropdown for compression preset, choose the one you just created. Next, on the left side, you will see compression presets near the bottom, right click and choose "new compression preset". Do that, and select the 00000000.wav file. There should be a box on the right now that you can right click and choose "Insert wave file". Right click on Wave Banks and once again use the Pre-Pac name for your file. For the name enter the Pre-Pac Name for the file, which can be found on the spreadsheet, in my case this is 230_kanji_s. Once done, click file > save, and you can then close Wavosaur. Then tools > Loop > Properties, then copy the start sample from before, the number we copied before for the start of the loop point, and paste it into the Start box in General. Next go to tools > Loop > Create Loop Points. WavosaurNext open Wavosaur, and drag the 00000000.wav file into it. After it is saved, we can close Audacity. wav file, the encoding should say "Signed 16-bit PCM" if it does not, change it to that, and save the file as 00000000.wav (8 zeroes in a row). This makes things easier to keep track of later. Once you have the start and end points, delete everything that is after the end point. ![]() Then you can close BrawlBox, we only use it to find the loop point easier. When you are done, do not click anything else, copy both the numbers for the start and end of the loop point to a notepad. Click New > Audio > BRSTM stream, and import the wav file then you can play it back and click the star next to the start and end numbers to mark a beginning of a loop and the end, then mess with the numbers to get more accurate. Or I prefer to use another tool that is not at all necessary, but I personally find it more convenient.īrawlBox can open the wav file and will let you play around with different start and end loop points, and you can play it back in real time. If you would like a song to have a loop point, you can try to find it in audacity by copying the chunk of the song that loops and pasting it to where the loop should end and see if it sounds well then mark the start loop point, and copy the number shown in the start of selection. Open the song you want to replace the game with in Audacity, in my case, Life Will Change.Īt the bottom, change the project rate to 48000. Also, click the arrow next to the time in start and end of selection and change it to samples. I will be putting the song, Life Will Change, from Persona 5, over Sauna, Shadow Kanji's theme. #PERSONA 4 ARENA ULTIMAX PC STEAM FREE#Replacing the song:For the sake of the tutorial, I will be consistently using one song as an example, feel free to replace any song you would like. Next, decide which song you would like to replace, I created a spreadsheet which includes all of the information that you need to replace a given song, with most of the songs listed on it. SetupI recommend creating a folder somewhere like on the desktop, just to keep everything in a place you can remember. #PERSONA 4 ARENA ULTIMAX PC STEAM SOFTWARE#XACT( Download DirectX Software Development Kit from Official Microsoft Download Center). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |